Scooby-Doo On Zombie Island (1998)
After years of staleness and Scrappy-Doo, Zombie Island brilliantly reignited the Scooby-Doo franchise just in time to make sure it lasted into the new millennium. It’s self-aware and smart but still retains the simple slapstick charms of the original series. The titular island is a suitably spooky setting and it genuinely pushes the boundaries of how scary the series can be. Also, it has a killer soundtrack. As does its follow-up…
Scooby-Doo! and the Witch’s Ghost (1999)
While ostensibly not as original as Zombie Island – which beat it to the punch on the ‘oh look, actual monsters!’ front – Witch’s Ghost is just as enjoyable. Swapping the zombie-filled New Orleans for witchy New England really works. Though the Scooby gang are all good fun, it’s the guest stars that steal the show. Tim Curry is on fine form as a Stephen King-alike horror writer and who could forget the awesomeness that is the Hex Girls?
Scooby-Doo and the Alien Invaders (2000)
Swapping the supernatural for the extraterrestrial, The Alien Invaders is a great Scooby-Doo take on Area 51-type conspiracy stories. As with the previous two movies, there’s a well-told mystery at the heart of it and this one benefits from giving Scooby and Shaggy some actual character development – as they fall for a hippy chick and her golden retriever. It’s also a personal favourite of this writer due to being the first DVD I ever owned. Yeah, I was a cool kid.
Scooby-Doo And The Cyber Chase (2001)
Continuing Alien Invaders’ theme of taking the gang into the realm of science fiction, Cyber Chase sees Mystery Inc sucked inside a video game. Freed from having to make any kind of logical sense, this is a fun ride that’s full of inventive visuals and great set-pieces. The highlight has to be the game’s final level, in which Scooby and co. battle their own evil doppelgangers. Hands up who else played the actual game based on this movie?